Iconic video games on 490 meter high Hong Kong building

Cao Fei - Same Old, Brand New, 2014, International Commerce Centre, Hong Kong
Cao FeiSame Old, Brand New (rendering), 2015, sound and large-scale led screens, 5min, size variable, Sound by Artist Dickson Dee, International Commerce Centre, Hong Kong, China

Same Old, Brand New is the labor of love of Chinese multimedia artist Cao Fei. It was a massive video installation that featured a multitude of different symbols, moving pictures and images as well as logos from well-liked video games such as Pac-Man and Tetris. At the time of the show, the images and symbols that were displayed had become integral elements of culture among the youth not only in Hong Kong but in other parts of the world as well.

The images were shown on the exterior of the 490-meter-high ICC, and they ran in five 10-minute intervals every night from March 13 to March 17, 2014. The installation was commissioned by Art Basel as part of a larger program that consisted of a number of shows that were more elaborate and detailed.

Cao Fei opted to combine a series of popular images and symbols alongside moving images on the full length of the towering building. The display was intended to create heightened visibility with the aim of evoking different interpretations from the audience. For Cao, this was an opportunity to transform collective memories of video games that were popular in the 80s, turning them into reality. The purpose was largely to expose the dreams and aspirations of young people living in Hong Kong.

Cao Fei is no stranger to multimedia projects. This particular installation was a mixture of social commentary and a reference to surrealism. It was communicated to the audience in a documentary style approach. The installations effectively managed to reflect and expose the rapid and chaotic changes that have continued to occur in our societies particularly with the rise of technological innovations.

Cao’s fascination with the escapism and disillusionment of the youth in China comes through the project. The artist carefully explored the boundaries that exist between reality and perception. At the time of the installation, technological development was at its height in China; the light show was a timely reflection on the rapid changes occurring in Chinese society. It also helped to shed light on how the changes could affect the future dreams and goals of the youth in China.

The light show was observable and visible from various parts of the city. Apart from the video game symbols and logos, the installation was also accompanied by the music of 1980s computer games. The music, which came from Hong Kong-based sound artist Dickson Dee, was synchronized alongside Cao Fei’s visual installation.

Video

https://www.youtube.com/watch?v=nG13oONJAYI
Cao FeiSame Old, Brand New (rendering), 2015, sound and large-scale led screens, 5min, size variable,Sound by Artist Dickson Dee, International Commerce Centre, Hong Kong, China

Cao Fei - Same Old, Brand New, 2014, International Commerce Centre, Hong Kong
Cao FeiSame Old, Brand New (rendering), 2015, sound and large-scale led screens, 5min, size variable,Sound by Artist Dickson Dee, International Commerce Centre, Hong Kong, China

Cao Fei - Same Old, Brand New, 2014, International Commerce Centre, Hong Kong
Cao FeiSame Old, Brand New, 2015, sound and large-scale led screens, 5min, size variable,Sound by Artist Dickson Dee, International Commerce Centre, Hong Kong, China

Cao Fei - Same Old, Brand New, 2014, International Commerce Centre, Hong Kong
Cao FeiSame Old, Brand New, 2015, sound and large-scale led screens, 5min, size variable,Sound by Artist Dickson Dee, International Commerce Centre, Hong Kong, China

 

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